Abstract

Interprets spoken language as constantly evolving graphical alternatives.


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AI Seems to be a Verb


“A.I. seems to be a Verb,” (2021) is a custom coded interactive human-machine collaborative system which can be used to generate texts and paratexts from speech. The A.I. technologies at the heart of our artwork are seamlessly incorporated into many machines with and through which humans engage and communicate. These technologies, that have been shaped through decades of digitisation and categorisation of books and documents, are now contributing to shaping language directly.

I live on Earth at the present, and I don't know what I am. I know that I am not a category. I am not a thing –a noun. I seem to be a verb, an evolutionary process– an integral function of the universe.

– Buckminster Fuller, from “I seem to be a verb,” 1970

‘Bucky’ Fuller’s well-known quote, originally published in his book I seem to be a verb, (1970) contrasts human participation in the material world (which Fuller suggests can be described with nouns) and the ongoing evolutionary processes which influence and shape that world (which Fuller suggests can be described with verbs). 

It seems that A.I. is now becoming part of a larger process that has the potential to shape the world it was originally tasked to merely observe and categorize. To paraphrase Buckminster Fuller, A.I. is not a noun, it increasingly seems a verb. Our artwork deliberately embraces the imperfections, entropy, noise, bias and other slippages inherent in these human-machine systems. Its uncanny results are not entirely attributable to either machine nor human. It is a post-human language machine.

In our custom-coded net-artwork, "A.I. Seems to be a Verb" (2021) we explore the uncanny affect of combining the embodiment of written language (the word as thing) with the intrinsic entropy of speech (the word as process). Through the recursive iterations of this work, made possible by Artificial Intelligence and machine learning, we can move our understanding of language beyond those reductive binary divisions of material/virtual or static/dynamic or even noun/verb.

AI Seems to be a Verb (Still image)
AI Seems to be a Verb (Still image), [Digital artwork (software)], 2022, digital file, Various, Karen ann Donnachie & Andy Simionato.

The net-artwork "A.I. Seems to be a Verb" (2021), automatically identifies and categorizes speech, not only as linguistic functions (e.g. nouns, verbs, adjectives, pronouns, etc.) but also across a spectrum of sentiment from negative to positive, in order to generate a complex array of paratextual supports (typeface, page-design, rules and decorative elements) used in the visual representation of the text to the screen. The entire process happens in real-time, providing an uncanny ‘mise-en-abyme’ experience which contemporaneously engages the participant’s auditory and visual responses to language construction.

"A.I. Seems to be a Verb" functions as a programmatically self-correcting autonomous-art-system, producing many unexpected outcomes. These “slippages” are deliberately captured and enfolded within the evolving texts displayed to the screen. At times the system generates minimal snippets of words mixed with graphic symbols and animations, only to suddenly transform into highly complex assemblages of text and image, before returning to a staccato rhythm of the speaker(s).



Artworks by this System

) The Center for Computational Unknowing
Legal notice

At the CCU we practice many experimental art techniques of appropriation, including computational collage where existing publications (including books and magazines) and other found printed matter, are 'cut-up' and recombined into new works. The use of these found materials means that parts of the original publications may be included in the final artworks and/or process documentation. In such cases, we acknowledge the use of the original somewhere in the didactic description or directly within the work itself. However, any inclusion of the found publication, or part thereof, in the final artwork should not imply any endoresment of the CCU by the original publication's authors or publishers. All enquiries should be directed to our offices.


 
Acknowledgements

All artworks and texts, unless otherwise stated, are published courtesy the artists, 'Donnachie, Simionato & Sons' (2024). Visual and textual materials on this site may only be reproduced for scholarly purposes and with citations. Please forward all enquiries to email@unknowing.cc

Many of the automated-art-systems in the CCU utilise open-source software and hardware which would not exist without the contribution of their respective communities. Special thanks to Processing (Java and Javascript); arduino (C++) and Raspberry Pi systems; Python; Inkscape.



Atomic Activity Books

Official publishing partners to the CCU. At www.AtomicActivity.com you can find limited editions from the Library of Nonhuman Books, as well as art multiples from many of the CCU's other automated-art-systems. Explore the entire catalogue of books and objects at the Atomic Activity website, or from selected bookstores.



studiok+a

Web design and development. The CCU platform is published through a custom-coded archival system which uses PHP, mySQL, Javascript, HTML and CSS. The CCU is grateful for any reports of errors or oversights, and will endeavour to implement corrections and improvements as soon as possible.